In the pursuit of quality


In the pursuit of quality

Catastrophe Supermarine was happy with the beta version of the mini countdown timer. I went on the refine the technique of updating the display to cut down on potential sim lag. Rather then send out updates to 30 people watching an event ever second, I’m working on a way to just send it out once every 10 - 15 seconds to keep the texture animation in synch. I had to create a new texture so that the numbers would count down in the correct order. I made a method call to also set a separate face to use the same texture, but static. It gets updated once a minute. Once this part is ready, I can start packaging it to sell.

Hooper (69, 26) - May 14, 2008 (51 days ago) by Dedric Mauriac

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10 15 30 animation beta call catastrophe correct count countdown create cut display event face happy hooper lag made method mini minute numbers order packaging part people potential pursuit quality ready refine seconds sell send separate set sim start static supermarine synch technique texture timer updated updates updating version watching working

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