3D Space Navigator


3D Space Navigator

I brought the old navigator back out for a spin with Second Life’s latest release candidate. I went to the Input & Camera tab and clicked on Joystick Setup. Once I clicked the “Space Navigator Defaults” button, my camera was constantly turning left. It turns out that the Pitch and Yaw dead zones were set pretty low (0.01 and 0.02). All other settings were at 0.10. Bumping this up to 10 as well made it easier to deal with. Rolling left and right seem to have the same effect of rolling back and forth. I think I need to make some more adjustments and get this working properly. As always, it is best to use the navigator in your left hand, and the mouse in your right. You can use both together.

Woodbridge (63, 44) - Apr 16, 2008 (220 days ago) by Dedric Mauriac

Tags for this Snapshot

0 01 02 10 3d adjustments back brought bumping button camera candidate clicked constantly dead deal defaults easier effect hand input joystick latest left lifes low made make mouse navigator pitch pretty properly release rolling set settings setup space spin tab turning turns woodbridge working yaw zones

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