Playing with the new HUD


Playing with the new HUD


Crap Mariner gave me a copy of the new hud to play with his clockwork tower. I wonder if he came up with a name for it yet. He took some of my advice and madeit easier to understand what button did what.


I also found that touching buttons would give me a message saying what just happened. There are a few new things going on like changing the globes emitters. He’s got them all condensed now into a better looking interface. Things are comming along well. I wouldn’t be surprised if he found a way to sell these things later on down the road.


Of course, Crap seems to be more into entertainment then sellingproducts. I wish I could put on a show like he does. He is a very connected individual and hosts exciting events all the time.

Edloe (125, 138) - Jan 22, 2008 (315 days ago) by Dedric Mauriac

Tags for this Snapshot

advice button buttons changing clockwork comming condensed connected copy crap easier edloe emitters entertainment events exciting found gave give globes happened hosts hud individual interface madeit mariner message p play playing put road sell sellingproducts show surprised things time touching tower understand

One Response to “Playing with the new HUD

  1. Crap Mariner says:

    Perhaps instead of putting on shows and such, you could create an incredibly sinister and difficult maze that people can wander at their own liesure… the one I created was about 400 prims and took up a 72×72 plot. I’m sure with a thousand prims, you could bury it under part of the island and put on a sculpty-fake surface? Or make it 3D?

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